Opengl industry
February 27th 2008
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Opengl industry
Open Gl
An industry-standard 3D graphics API and rendering model originally based on SGI's GL. See http://www.opengl.org/ for the specifications and the list of which companies are on the ... (more...)
Graphics & Imaging - OpenGL
OpenGL is the industry-standard interface to modern programmable graphics hardware widely used for games, animation, CAD/CAM, medical imaging, and other applications that visualize ... (more...)
OpenGL - The Industry Standard for High Performance Graphics
OpenGL Developer Web Site ... Visualization Library Alpha 2 released - a middleware 2D/3D application based on OpenGL 2.1 (more...)
OpenGL - The Industry Standard for High Performance Graphics
OpenGL Developer Web Site ... PDFCube 0.0.3 improves its rendering routines based on OpenGL. Dec 23, 2008 (more...)
Sun OpenGL API for Solaris Operating System, SPARC Platform Edition
Sun OpenGL API (Application Programming Interface) for Solaris software: 3-D graphics API based on the OpenGL industry-standard specification for developing interactive 3-D ... (more...)
OpenGL ES
Anyone can download the OpenGL ES specification and implement and ship products based on OpenGL ES. With broad industry support, OpenGL ES is the only truly open, vendor-neutral ... (more...)
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OpenGL
SGI - OpenGL: The industry's foundation for high-performance graphics
OpenGL is the industry's foundation for high-performance graphics. This provides a perspective on how to license OpenGL, procedures and rules for using the OpenGL logo and the ... (more...)
SGI - OpenGL: Home Page
OpenGL is the industry's foundation for high-performance graphics. This provides a perspective on how to license OpenGL, procedures and rules for using the OpenGL logo and the ... (more...)
OpenGL SuperBible Home Page
Official homepage maintained by Richard S. Wright Jr. (more...)
OpenGL
OpenGL - The Industry's Foundation for High Performance Graphics. OpenGLĀ® is the most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a ... (more...)
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OpenGL